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- Forsaken Bastion's Fall
Forsaken Bastion's Fall
About
What is Forsaken Bastion's Fall?
Forsaken Bastion's Fall (FBF) is a map that combines Tower Defense gameplay with an AoS-like Hero PvP Battle. Our project started in 2008, when it was known as ...
What is Forsaken Bastion's Fall?
Forsaken Bastion's Fall (FBF) is a map that combines Tower Defense gameplay with an AoS-like Hero PvP Battle. Our project started in 2008, when it was known as Defense of the Undead (DotU). As time went on, ideas, criticizing, and suggestions reshaped DotU into a whole new map which was then completely remade from scratch to become what it is now.
FBF is set in a completely new universe with an extensive lore that keeps growing as time goes by. It is set in a key point of the World's history: At the very end of a long war that present many great changes at social, political and religious levels. The players can choose from 2 teams and 5 different factions. The Forsaken, an ancient cult of necromancers and it's undead army, have to defend their last fortress from The Alliance (The Infidel), a coalition of human nations using their last resources to take down the Forsaken.
There is a total of 5 factions, 27 heroes, 104 items (8 base items and 24 items unique to each faction), 27 minions with varied statistics and skills, and 11 towers for the Forsaken to use. Alongside a great map terrain and an extensive lore.
Website: http://forsaken-bastions-fall.com/
Change Log
Balance:
General Gameplay
----------------
- Added a dialog on start to give the players the possibility to show or hide any tutorials in the game
- At the end of a round every unit of each ...
Balance:
General Gameplay
----------------
- Added a dialog on start to give the players the possibility to show or hide any tutorials in the game
- At the end of a round every unit of each player get teleport to its homebase
Heroes
------
- Code refactoring / Integrated RegisterPlayerUnitEvent / Integrated SpellHelper for damaging and filtering and declaration of AttackType, DamageType and WeaponType
for all abilities of all heroes!!!
Death Marcher
Death Pact
- Added exception units which cannot be sacrificed by the Death Marcher
Soul Trap
- Decreased the "Casting Range" from 800 to 700
- Decreased the "Duration" for heroes from 5s to 4s
- Decreased the "Damage" by 25%/Level
- Increased the "Mana" from 75 to 75/85/95/105/115
- Increased the "Cooldown" from 12s to 15s
Boiling Blood
- increased the "Explode Chance" from 4%/6%/8%/10%/12% to 25%/30%/35%/40%/45%
- increased the "Explode Radius" from 100 to 300
Dark Ranger
Coup De Grace
- Increased the damage from 750/1250/1750 to 1000/1500/2000
- Increased the radius from 300 to 400
- Increased the missile speed from 750 to 850
Naga Matriarch
Maelstrom
- Increased the damage per level from 50/100/150 to 150/300/450
Orcish Warlock
Thunderbolt
- Changed AttackType from NORMAL to MAGIC
- Removed "Ally" from targets of this ability
Tauren Chieftain
Stomp Blaster
- Increased the stun duration by 0.85s
Ogre Warrior
Consumption
- Increased the final attack time from 5s to 10s
Royal Knight
Charge
- Increased Damage per Level from 100/150/200 to 200/250/300
Creeps
---------
Titan Devourer
- changed devour ability for a better gameplay
- removed unit classification "mechanical" to make it targetable for spells
- removed aura
Items
-----
Skull Rod
- Changed the type of summoned units from 2xSkeleton to 1xSkeleton and 1xSkeleton Mage
- Increased "Cooldown" from 30s to 90s
- Increased "Life-Time" from 30s to 60s
- Summoned Skeletons get dynamic HP/Dmg based on the current round and players on both sides
Holy Shield
Seed of Life
- Increased the duration from 7/8/9 seconds to 15/20/25 seconds
- Added "Self" as target
Bugfixes:
General Gameplay
----------------
- Fixed a bug which causes a horrible lag by selecting a computer controlled player
Heroes
------
Naga Matriarch
- Fixed a bug with no attack to air units
Tidal Shield
- Fixed a bug with the magic immunity
Archmage
Trappy Swap
- Added the eggs of the broodmother as a non targetable unit
Death Marcher
Soul Trap
- Fixed a bug after the "Spell-End" that the target ran in different directions
Boiling Blood
- Fixed Explode Damage
Meta
- Categories:
- Defense (Team)
- Author:
- pred1980 2
- Filename:
- FBF_v0.3.4.w3x
- Project Page:
- Forsaken Bastion's Fall
- Type:
- WarCraft 3 Map
- Size:
- 6.0 MB
- Tags:
- fbf, forsaken, forsaken bastion
- Players:
- 12
- Teams:
- 2
- Dimensions:
- 160x160
- Playable Area:
- 160x160
- Favorites:
- 0
- Downloads (Total):
- 83
- Downloads (Daily):
- n/a
- Submitted By:
- pred1980 2
- Discovered On:
- May 21, 2015
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Forsaken Bastion's Fall
FBF_v0.3.4.w3x (6.0 MB)
- Released:
- May 21, 2015
- Downloads:
- 83
- Direct Link:
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