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- TD Legend Chaos War 4.1b
TD Legend Chaos War 4.1b
About
V4.1b has been released! Have fun!
Play only if you are smart enough to do so...
Visit http://bhent.weebly.com/ for more information.
Change Log
The Followings are the updated content of the new version v4.1b:
CHAOS WAR v4.1b version - THE SPRING BATTLE - has been released.
Visit my blog, here, for more info about me, and furthermore about ...
The Followings are the updated content of the new version v4.1b:
CHAOS WAR v4.1b version - THE SPRING BATTLE - has been released.
Visit my blog, here, for more info about me, and furthermore about the map.
The MD5 verification number is:
293813411f09d74a4d343d48d1ecad32
Please click here for verification.
Update Log:
1. The Spring User Interface has been updated!
2. Builders will no longer auto-fix at start, therefore from now on players must activate auto-fix manually.
3. Several key balances for heroes are made; that said, less gold is rewarded if a hero is killed by an enemy player.
4. Several key balances for the turrets; for example, guard tower's range is decreased by .5% to reduce snowballing and early territorial occupations.
5. Heroes are no longer healed by Medical Supplies (Troop Builder).
6. [Dev] System upgrade for XX1, XX2 activators and trigger number 07, 12, 36, and 47E.
+7. Several key income balances have been made:
- Water elemental now only provides 2 golds upon killing
- Phoenix now only provides 1 gold upon killing
+8. Unnecessary doodads removed
+9. Heal can only now restore 600 HP
+10. Guard Tower range has been increased to 900
+11. Ultra-guard tower and castle attack power increased
+12. Several other disclosed changes
Clarification:
1. The Water Elemental summoned by the hero gives extra bounties (appx. 30-50 golds) because we want to challenge users to summon while controlling it with strategy, not just a tool for pushing. However, this is an experiment, if it doesn't work out, and it turns out to be too 'OP', then we will consider removing in the next version.
+ Update: We have removed the bonus bounty.
2. Fences were added because we wanted to minimize the interference of fight between both ally as well as enemy water elemental. However, players, may use strategy to control the creeps--to gain a good start by pushing lanes to the enemy side. The water elemental here, does not grant bounty gold.
+ Update: We readjusted the fences as well as the water elemental.
If you have any further questions, please contact me through my email at bhentertaining@gmail.com
Have a great game!
Best Regards,
BH Entertainment
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Team)
- Author:
- thecloser_tnt 2
- Filename:
- TD Chaos War v4.1b.w3x
- Project Page:
- TD Legend Chaos War
- Type:
- WarCraft 3 Map
- Size:
- 2.9 MB
- Overall Rating:
-
5 / 5 (1 votes, ranked #622) - Tags:
- arena, castle, cooperative, defense, games, hero, maul, melee, playing, role, rpg, sheep, tower, wars defense
- Players:
- 8
- Teams:
- 2
- Dimensions:
- 64x64
- Playable Area:
- 62x62
- Favorites:
- 1
- Downloads (Total):
- 141
- Downloads (Daily):
- n/a
- Submitted By:
- thecloser_tnt 2
- Discovered On:
- May 25, 2014
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TD Legend Chaos War 4.1b
TD Chaos War v4.1b.w3x (2.9 MB)
- Released:
- May 25, 2014
- Downloads:
- 141
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
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