This is a remake of "Desert Strike" from Starcraft Broodwar, Props to Nuderaider for coming up with the idea in 08'.
-Gameplay is similar to castle fight.
-Pick your race in lobby.
-Build ...
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This is a remake of "Desert Strike" from Starcraft Broodwar, Props to Nuderaider for coming up with the idea in 08'.
-Gameplay is similar to castle fight.
-Pick your race in lobby.
-Build structures to increase your team's spawn.
-When the timer hits 0, 1 player from each team spawns.
-Colors of players who will spawn show up on leader board.
-If you have 4 archer buildings, you will spawn 4 archers for your team when the timer hits 0. etc....
-try mixing different units in your army.
-object is to create a strategic combination of units that will defeat your opponents army and destroy their temple/fortress.
-research in your main building to spawn new units/gain more food
-for example, you must research "blacksmith" before you can spawn riflemen. etc...
-Players have the option to build towers to help defend their temple.
-Always build your spawning buildings in your base, NOT IN THE BATTLEFIELD.
-AI controls all fighting units.
-Cap of spawning 100 food worth of units.
-Typical game lasts 20-30 minutes.
-All units retain normal wc3 melee Stats.*except for siege units.
-Game can be played with uneven teams if necessary since only 1 player per team is spawning at once.
-If you have played the game and have any tips/ideas regarding improving gameplay, please post them here.
-This map was made from scratch by me.
-=Some Concepts About This Map=-
-Intended to be very simple, so that the average Bnetter can learn in under 3 minutes.
-All units retain normal wc3 stats, so everyone with basic knowledge of the game knows what to build to counter certain units.
-Very strategic game, countless possibilities, no "absolute" strategy for winning the game.
-Please try this game out and tell me what you think.