Latest: Lazerus TD 6.0b

Lazerus TD 6.0b
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Project Rank 517 out of 60,564 in WarCraft 3

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  • In response to Lazerus TD 4.20

    What changed in this version?

    Lieutenant
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    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • In response to Lazerus TD 4.20

    Great TD, I like it as much as ST's War, and You. These 3 are very unique making them fun.

    Lieutenant
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    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • Project Contributor In response to Lazerus TD 4.20

    Ok. I don't doc my changes like most mappers but as an over view. About 20 bugs fixed. Including a double spawn at round 32, and Phuking Bull Honk Kaboom is nerfed.

    New features:

    Multi Board overhaul: Same info in a more user friendly format.
    Block Trigger: Units will not kill your towers if you block, all new, unique block trigger in place.
    Builder "Info" Items: Builder has 5 new Info items.
    Feathers: If you kill all the air in that round you gain a feather. Feathers give hero bonuses.
    Maze Mode: If you leak too many, you are given a "Practice Builder". Make a maze for free and test it using a noob spawn. You can even build a tower to kill the noob, to see if your maze is going to work.

    I know there is more, but I will add more if I remember, and thus prompts me to make a log. To see more try thr map :p

    Lieutenant
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  • Project Contributor In response to Lazerus TD 4.0

    oops can you remove this lol, cant see how that happened.

    Lieutenant
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  • In response to Lazerus TD 4.20

    Since I am not high enough level to send messages (...) here:

    No, I don't typically play with sound on, so I gave it no opinion. I will take your word for it and give it 5 stars lol. And no, I did not say it was funner by far lol, besides I gave it 5 stars, don't complain =P

    Lieutenant
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    Battle.net
    Name:
    mb53
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    Lordaeron (U.S. West)
  • Project Contributor In response to Lazerus TD 4.24

    hey there isn't a link from 4.0

    Lieutenant
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  • In response to Lazerus TD 4.24

    what do you mean? there shouldn't be a link to the older version of the map. There's a link to the project page up here already.

    MT Team member
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    mecatronic
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  • Project Contributor In response to Lazerus TD 4.24

    NO 4.0 doesnt link here!

    Lieutenant
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  • In response to Lazerus TD 4.24

    that's because the 4.0 you're referring to does not belong to the project.

    there are two maps with the same name: http://www.nibbits.com/wc3/maps/view/131413/lazerus-td-40 and http://www.nibbits.com/wc3/maps/view/131311/lazerus-td-40

    that's why.

    btw, you should post a change log somewhere.

    MT Team member
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    mecatronic
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  • Project Contributor In response to Lazerus TD 4.3

    Ok this is the one that I will be hosting with my bot, that I got to work finaly, untill I get enough glich changes to put out 5.0

    So this is the one, least glich and best playability. Thanks.

    Lieutenant
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  • In response to Lazerus TD 4.3

    You should have a way to unstuck creeps. Someone left in the middle of a round and there were creeps stuck in her lane. So we had to leave D=

    Lieutenant
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    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • In response to Lazerus TD 4.3

    -debug works just fine

    Anonymous
    71.49.65.xxx
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  • In response to Lazerus TD 4.3

    Good to hear you got your bot working! =D

    If mb didn't know about debug, (and hes a big TD player) do you have adequate reference for telling players about antistuck?

    I haz custom title
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    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • Project Contributor In response to Lazerus TD 4.3

    No, but I think that is a good idea. There is so much text info if I add a check to show the tip then I ought to just invent a trigger that runs the debug automatically.. Might be in 5.0 if not just a tip.

    Lieutenant
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  • Project Contributor In response to Lazerus TD 4.3

    What? Is that a statement?

    Lieutenant
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  • Project Contributor In response to Lazerus TD 4.3

    OH somebody removed that post, wish I could edit my posts.

    Lieutenant
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  • In response to Lazerus TD 4.3

    A little glitchy sometimes but good!

    Lieutenant
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  • Project Contributor In response to Lazerus TD 4.3

    Ya, I found 2 glitches where the spawns stopped and was able to fix one of them and finagle the other to work better.
    I noticed alot of people complaining about lagg and so I dl a new leak chk and found a bunch of group leaks and fixed them so it is less laggy. The weather fx were laggy too so i revamped them. I am testing 4.9999 (lol) right now so hope that 5.0 will be better for you. As for a change log, its stuff that you shouldn't even notice, in other words, if the game runs smooooth from start to fin.

    Thanx for the comment but I can't read your rating info, it's white on white.

    Lieutenant
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  • In response to Lazerus TD 4.3

    Needs more towers, and needs to be different than other Tower Defenses. If you make this map unique, I think it will be a very popular game (not saying it isn't popular already).

    Clan DIA Leader
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    Battle.net
    Name:
    FriendlyHost
    Realm:
    Azeroth (U.S. East)
  • In response to Lazerus TD 4.3

    There is another map where leaks go to heroes and you get rewards for beating air and boss levels, etc etc etc? This TD is very unique. That's why I rate this, ST's TD, and YouTD a 5.

    Lieutenant
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    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • In response to Lazerus TD 4.3

    There are many maps like this. I'm not saying this map is bad, so you don't have to go crazy and start flaming...

    Clan DIA Leader
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    Battle.net
    Name:
    FriendlyHost
    Realm:
    Azeroth (U.S. East)
  • Project Contributor In response to Lazerus TD 4.3

    I think I know of... NONE maps like this. I give credit to sunken cross for the S style maze area and Zoator for the Hero idea(cept his heroes didnt fight the leaks). Other then that, I make my own stuff up. Comming from you, a copy cat, I don't take alot of stock in your opinion. (If my post gets deleted again I am going to flip out)

    As for the maps I know are somewhat like mine:
    Bayus Firestorm; came out before my map but I didn't hear about it untill I was working on 1.3
    Splitter TD; who stole the idea from me. If you notice that my td v1.0 was out before the heroes were added to spitter td.

    Lieutenant
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  • In response to Lazerus TD 4.3

    Most of his towers are unique, his gameplay is more or less unique, and using low-scale numbers in a TD is rarely seen. Also, mb wasn't flaming lol, he was just proving his point.

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • In response to Lazerus TD 4.3

    Flaming is used to offend someone. When Lazerus sends me messages that can be offensive, and posts offensive comments on maps, it is considered flaming.
    "Friendly Host your full of nonsense and I would hope a person so out of touch with reality would not like my TD. If I was someone who you could get something from you would probably rate a 1 and be all over my PMs. You’re a fiend for attn. and your opinion means nothing to me." -Lazerus
    Enough said.

    Clan DIA Leader
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    Battle.net
    Name:
    FriendlyHost
    Realm:
    Azeroth (U.S. East)
  • Project Contributor In response to Lazerus TD 4.3

    I still feel that way and someone removed that comment from here. That is not flamming, that is just speaking my mind. In my opinion you need to open your mind and also try the games you post about more then once/twice.

    Lieutenant
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