This is a Hero Arena type map, it supports up to 5vs5 players and 2 spectators. The objective of the map is to reach a certain number of kills or kill a powerful boss to win.
Change Log
- Illidan's splash damage has been increased to 50% from 25%; - Fix heroes to not run away when damaged by stuff they cannot attack (Base Tower mostly); - Fix Saber's Prana Implosion to stop ...
- Illidan's splash damage has been increased to 50% from 25%; - Fix heroes to not run away when damaged by stuff they cannot attack (Base Tower mostly); - Fix Saber's Prana Implosion to stop damaging players when it's not supposed to; - Replace Jim Raynor's Ion Cannon with Yamato Cannon (now has 1 second delay but stuns for 2 seconds); - Make Reiuji, Seras, Nymph, Nanoha and Itachi's Susano easier to be clicked; - New model for Alucard (thanks Tailer007); - Fix teams winning twice in a couple of obscure cases; - Added a new teleporter to each base for teleporting to the corner boss; - Corner bosses have been revamped.