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- Warleader MotR - Duskwood
About
Warleader - Master of the Realm
Gameplay
This mod is a strategy game, focused on heroes and grand strategy and with less micromanagement required. Players only control their heroes. They can buy ...
Warleader - Master of the Realm
Gameplay
This mod is a strategy game, focused on heroes and grand strategy and with less micromanagement required. Players only control their heroes. They can buy regular units and assign them to their heroes. The armies move and fight with the heroes automatically. There are a few army control options for players, like different combat stances and a focus fire command. Also, the special abilities of some units can be controlled, but they are designed not to require heavy micro.
Winning
Players do not build structures, they must capture the buildings that exist on the map. Buildings are captured by attacking them and they will belong to the attacker when they are destroyed They provide great benefits to the owner and are the key to winning the game. In the beginning, the buildings are neutral hostile and guarded by creeps which players must kill in order to expand.
Currently available buildings are: Farms (revive heroes, provide food for larger armies), Factories (recruit units), Castles (strong buildings that guard strategic points), Mercenary Camps (can spawn neutral hostiles in enemy territory), Observatory (reveal map for a brief duration).
The winner of the game is the first player that controls all 4 castles on the map.
Terrain
Currently this map is a (heavily) edited version of Blizzard's original Duskwood map. It covers the need for a large map with simple and at the same time strategically generous terrain.
Races
Players choose their race from race selection before the game starts. Currently, 4 races are in the game. Each race has 3 buildings, 3 units and 2 heroes. The units and the heroes are all done from scratch, with abilities designed to complement and help each other within the Warleader gameplay. Players start with their race's primary factory and must capture additional higher-tech factories on the map. You can find more details on currently implemented races below.
Race Details:
Humans: The Legions of Stormwind
Heroes: Legion Commander, Legion Arcanist
Units: Legionnaire (primary), Legion Cavalry (shock cavalry), Legion Siege Engine (ranged and building killer)
Structures: Legion Barracks (Legionnaires, Commander, Arcanist), Legion Siege Workshop (Legionnaires, Siege Engines), Legion Stables (Legionnaires, Cavalry)
Orcs: The New Horde
Heroes: Horde Blademaster, Horde Loremaster
Units: Warrior (primary), Raider (fast attack), Shaman (support and revive friendlies)
Structures: Horde Barracks (Warriors, Blademaster, Loremaster), Beastiary (Warriors, Raiders), Spirit Lodge (Warriors, Shamans)
Elves: The High Guard
Heroes: Elven General, Elven Spellweaver
Units: Archer (primary), Guardian (heavy infantry), Champion (heavy cavalry)
Structures: High Guard Outpost (Archers, General, Spellweaver), Warforge (Archers, Guardians), Academy (Archers, Champions)
Undead: The Shadow Council
Heroes: Demon Stalker, Demon Councillor
Units: Shadow Guard (primary, stealth attacker), Shadow Corruptor (heavy ranged attacker), Shadow Cultist (heals friendlies, summons a demon on death)
Structures: Shadow Gateway (Shadow Guards, Demon Stalker, Demon Councillor), Hellforge (Shadow Guards, Corruptors), Temple (Shadow Guards, Cultists)
Thanks to:
SCRIPTING:
RisingDusk for the LastOrder library (Warleader engine)
http://www.wc3c.net/showthread.php?t=104175
MODELS:
Elenai for the Elven Buildings model pack (the High Guard buildings and their icons)
http://www.wc3c.net/showthread.php?t=93925
General Frank for the Bloodelf Cavalry model (Elven Champion unit)
http://www.hiveworkshop.com/forums/models-530/bloodelf-cavalry-blade-rider-134100/
Tranquil for the Royal Captain model (Legionnaire unit)
http://www.hiveworkshop.com/forums/models-530/royal-captain-108101/
dickxunder for the Prime Matron model (Demon Stalker hero)
http://www.hiveworkshop.com/forums/models-530/prime-matron-125142/
Gottfrei for the Cruel Cloister model (Shadow Temple building)
http://www.hiveworkshop.com/forums/models-530/cruelcloister-123731/
Thrikodius for the Shrine of the Deathwalker model (Shadow Forge building)
http://www.hiveworkshop.com/forums/models-530/shrine-deathwalker-123939/
JetFangInferno for the Spiral Aura model (Maneuver Stance aura)
http://www.hiveworkshop.com/forums/models-530/commandaura-50178/
ICONS:
X.e.r.e.X for the Flame Wall icon (Elven Spellweaver's Barrier spell)
http://www.hiveworkshop.com/forums/icons-541/btnflamewall-93298/
bigapple90 for the Blood Sword icon (Horde Blademaster's Sweet the Scent of Flowing Life ability)
http://www.hiveworkshop.com/forums/icons-541/btnbloodsword-155179/
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Related
Meta
- Categories:
- (No categories yet)
- Author:
- alext 1
- Filename:
- WLDR_Duskwood_0_92.w3x
- Latest Version:
- Warleader MotR - Duskwood
- Type:
- WarCraft 3 Map
- Size:
- 3.6 MB
- Tags:
- army, command, conquest, flag, hero, melee, strategy, warleader
- Players:
- 4
- Teams:
- 1
- Dimensions:
- 128x128
- Playable Area:
- 116x116
- Favorites:
- 0
- Downloads (Total):
- 109
- Downloads (Daily):
- n/a
- Submitted By:
- alext 1
- Discovered On:
- Aug. 1, 2010
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Warleader MotR - Duskwood
WLDR_Duskwood_0_92.w3x (3.6 MB)
- Released:
- Aug. 1, 2010
- Downloads:
- 113
- Direct Link:
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