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- ST's War TD
About
ST’s War TD is a cooperative TD of the North team vs. the South team.
Your Goal: Build the best defense that you can imagine, you’re here to prevent any enemy from reaching the war!
If any enemy ...
ST’s War TD is a cooperative TD of the North team vs. the South team.
Your Goal: Build the best defense that you can imagine, you’re here to prevent any enemy from reaching the war!
If any enemy does reach the war (this is considered a “leak”), they will attempt to assault your town hall.
If your town hall dies, your team loses the game!
There are 50 levels of creeps of increasing difficulty. Early levels are the easiest.
If, somehow both teams are skilled enough to survive all 50 levels, the game will judge the winning team on remaining HP. If the HP is the same, both teams win!
However, to increase your gold and increase your odds of winning, you must train units to increase your income (gold given to you at the start of every next wave) these units will also do battle in the war in addition to any leaks!
There are 7 races to choose from!
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Suggested Gameplay:
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-Online play suggested, or multiple players via LAN.
-Even teams are also suggested.
-The best "action" happens when there are 8 total people playing.
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Extra Features:
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Music system (choose which song you want to play)
Difficulty system (everyone chooses how hard the game should be)
Time system (command to see elapsed time, also appears in the multi-board)
Multi-board (displays kills and income)
Sell system
Many game modes!
Reviews (Submit a Review)
More Isn't Always Better
Reviewed by mecatronic 6 on March 29, 2010
My review for ST's War TD 1.00e: During the loading, the player has a Loading Screen full of text, which is nice. Although I felt that it was a little rough. Kinda looked like an mspaint product...
Related
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Team)
- Author:
- Shadow_Templar 9
- Filename:
- ST's TD 1.3.w3x
- Latest Version:
- ST's War TD 1.3
- Type:
- WarCraft 3 Map
- Size:
- 376.6 KB
- Overall Rating:
-
5 / 5 (1 votes, ranked #338) - Tags:
- clan, clanorpg, nibbits, orpg, rpg, shadow_templar, st's, stgaming, tds, war
- Players:
- 8
- Teams:
- 3
- Dimensions:
- 96x96
- Playable Area:
- 96x96
- Favorites:
- 2
- Downloads (Total):
- 4,024
- Downloads (Daily):
- 1 (ranked #840)
- Submitted By:
- Shadow_Templar 9
- Discovered On:
- Aug. 21, 2010
Share Map
- JavaScript Widget:
-
ST's War TD 1.3
ST's TD 1.3.w3x (376.6 KB)
- Released:
- Aug. 21, 2010
- Downloads:
- 1,610
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
Your Rating
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Achievements
- Featured Aug. 21, 2010
User Comments
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ST, there are workarounds to solve command lag other than just decreasing the number of units, if you're interested I can give you some tips.
could you teach me how to make the custom loading screen?
lazurs, you can buy gold with lumber you moron... lumber income is just fine
75.45.86.xxx
Whoa! Do not call good people morons! Or, just don't say it in such an offensive way.
First off learn to spell, second off, learn to capitalize, third off, don't call someone smarter then you a moron. Lazerus has a point, some people tend to not buy gold so that their income doesn't plummet, or because they are just dumb. Help the newbies!
Sure meca, let me know.
I should have 1.10 ready by April 15. (If you haven't noticed, monthly updates =P)
What I meant was that you shouldn't have to buy your gold with lumber. As in it is redundant.
I should have the 1.1 release soon, mostly balance changes.
I got a Suggestion if your gonna make a new map:You should make another option in the Tier 1,2 and Ultimate where he/she can pick what kind of tower he/she wants to build.
its a nice dynamic kind of td, realy nice and brings fun + stretegic possibillitys :) like it
217.93.15.xxx
Thank you sir, I'm uploading a new version right now.
I've "tried" to play the map with a friend.. so we were in our own Teams, to play against each other.
Unfortunately I forgot the settings I choosed, but maybe I can look them up. I just want to say that there was some failure with the SavePoints.. seems you've accidently changed the spawns.. I got friendly units spawned, and the units I should kill spawned at my friend's start.. and so they didn't moved to the end, nor I could kill them...
You should fix that, it's unplayable that way.. cause you can't kill those friendly units and they get more and more, and just stay at the start points.