Put simply, ROTG is a hero arena. Put properly, its THE hero arena =)
2 Years in the making now,
No tomes, Huge bosses, Multiple game modes, player duelling, all custom powers, custom models, icons and more content than you can shake a pointy stick at.
Gone are the ideas of 300 damage items, ridiculous attack speeds, dull, boring magic, ROTG is a carefully balanced well-thought out arena for the sensible CG player. Prepare to actually need a strategy to get somewhere.
Thanks killer! The emphesis has always been to avoid ridiculous stats that throws balance out the window while still being able to create very powerful heroes. Its nice to see someone pick up on that.
I really like this hero arena, has a lot of heroes to choose from, and well,I kinda like that units are in a smaller scale of damage/hp, instead of having heroes/units with a lot of stats and damage, you get slowly stronger.
I also like the variation of items.
What I don't like is that its map size :P