- Nibbits
- WarCraft 3
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- Direct TD 1.9.6
About
https://www.facebook.com/DirectTD
In game are 4 game MODES:
-Maze TD
-Legion TD
-Hero defend
-Military attack
Change Log
[H2][b]1.9.6[/b][/H2]
[b]ADDED: [/b]
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health ...
1.9.6
ADDED:
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health UPGRADE for Military Attack
-some descriptions
-new towers for Maze TD
-new units for Legion TD
-repick option "-repick" (just before 1. round)
FIXED BUGS:
-Demon Hunter's transformation
-yellow and brown player's send units was attacking wrong site
-wrong table change for players who left the game
-triggers memory leak > game lags eliminated
-Last Help stuck
-Boss was spawning 10x instead of 1x
-fixed some farms positions (some players had too fast lumber mining)
-Maze TD players was unable to sell their towers
-creeps stucking (added "-debug" option)
-King was autocasting his spells
-players 09,10,11 and 12 don't received money from kills if they had Legion TD
-when players with Maze TD mode leaved game, Maze Runner remained
-if there was to much units in area for send to enemy team, then they was included in remaining creeps
-heroes had sometimes wrong scale
CHANGED:
-tutorial speed
-Military Attack units now have bigger armour
-cost and power of Military Attack upgrade
-time to next level is now set by chosen X (X1=60, X2=55, X3=50, X4=45, X5=40, DUEL=30 sec.)
-level required for Military Attack upgrades to 5
-cost of Maze TD towers
-starting money and income
-all modes a bit more balanced
-AI have lesser damage, starting money and income, way of sending units
-King have now less HPs and more weaker upgrades
-Bosses and some waves are now weaker
-way of income units sending; send units now have colour of sending player
-more expensive workers and lumber upgrades
CHANGED-HERO DEFEND:
-level required for ultimate spells, CD of all spells, spells are now weaker
-basic HPs and Mana
-BONUS per level removed
-cost of items, new items added
-Extra Bonus 3>2
And some other bugs fixed and thinks changed...
Meta
- Map Style:
- Multiple
- Categories:
- Defense (Team)
- Author:
- Owner2229 3
- Filename:
- Direct TD 1.9.6.w3x
- Project Page:
- Direct TD
- Type:
- WarCraft 3 Map
- Size:
- 795.0 KB
- Overall Rating:
-
5 / 5 (1 votes, ranked #582) - Tags:
- cooperative, defense, hero, melee, tower
- Players:
- 10
- Teams:
- 2
- Dimensions:
- 96x128
- Playable Area:
- 92x125
- Favorites:
- 1
- Downloads (Total):
- 730
- Downloads (Daily):
- n/a
- Submitted By:
- Owner2229 3
- Discovered On:
- Aug. 28, 2013
Share Map
- JavaScript Widget:
-
Direct TD 1.9.6
Direct TD 1.9.6.w3x (795.0 KB)
- Released:
- Aug. 28, 2013
- Downloads:
- 730
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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User Comments
Support Nibbits by linking to us:
This is my open project...
All peoples, who will help me with work on this are welcomed...
Today I started work on new version 1.9.0 , but it can take some time...
Other (old) versions are here:
OTHER VERSIONS
Does this bring anything new to table ?
What do you mean?
Well like, if im going to play is it going to be different from other TD's? Does it have custom modes or difficulties. Anything that is different from exsisting TD's like Green TD, Gem TD or White TD.
In game are 4 number of Creeps modes: X1 , X2 , X3 , X4.
And 4 play modes
MAZE TD - you are building towers like in normal Maze TD...
HERO DEFEND - you are buying items and killing Creeps with you Hero...
LEGION TD - you are building units and they on start round killing Creeps. At the end of round they are restarted and you can upgrade or sell them.
MILITARY ATTACK - you are buying units. They isn't restarted at the end of round and cant be upgraded or selled , but they are stronger.
Everyone can chose another mode.
What you mean everyone can choose another mode o.0?
For example:
1.player choose MAZE TD
2.player choose HERO DEFEND
and so on...
You mean other players can vote? Or just the host can?
This isn't vote...
This is choose...
You can choose your mode, you don't vote for it...
Everyone choose his own mode...
Play it and you will see...
NEW VERSION 1.9.2 COMING SOON !
NEW VERSION 1.9.2 IS HERE !
Any Idea what to change or add ?
Any comments, like, dislike?
Nothing?
Now...
Does someone have an idea about what to add or change?
I added positions for next four players, so V 1.9.4 shall be for 10 players... It is maybe now a little congested, or it can be cool, but you can infer by self... =)
Direct TD 1.9.4 Beta 2 preview
www.epicwar.com Direct TD 1.9.3 downloads:
Downloads: 711
Rating: 5 (Excellent) ... (8 Votes)
...others here: Epicwar / Direct TD
Can we get here something like this there? =)
Today I started working on V 1.9.5 , there may be fixed some bugs and changed or added some stuffs. =)
So, today I fixed some heroes, units sending and changed vicinity and table of players.
I will continue upgrading this project, but YOU muss tell me if you want it. =S
I fixed and completed all modes for 1.9.5 and some other stuffs. =)
In 1.9.5 you can see the right power of Direct TD.
IT COME SOON
Here is Direct TD 1.9.5 Beta preview, how it now look:
Direct TD 1.9.5 is almost done and ready for play.
Direct TD 1.9.5 is here and ready for play !