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- Loyalty 1.12%
About
Loyalty
Introduction: Loyalty is an all new game which is unlike any others. We offer many unique and interesting gameplay elements that hopefully can please even the most hardcore ...
Loyalty
Introduction: Loyalty is an all new game which is unlike any others. We offer many unique and interesting gameplay elements that hopefully can please even the most hardcore gamers.
Notable features:
-Dynamic Faction : You have played a team-based game or a solo-based game before, but how about a mix of them ? The choice is yours.
-Four opposing forces: Beyond the usual Good versus Evil motive, in Loyalty, you are what you are, either a hero or a betrayer hated by all.
-Robust Shop System : Just take a look, you will see just how friendly and interesting our shop system is, which allows both newbies and pros to take advantage of it.
-And many others: It would take us a decade to list all things that could interest you in Loyalty. Just take a look at the game, we are confident that you'd love the game.
Contact
If you like the game and want to contribute to make it better, we encourage you to send an email to the map's author : yuu.shanderia@gmail.com. Be it a suggestion, a question or even a complaint, we are sure to love to hear from you.
Change Log
1.12%
General
-New preview screen.
-A few obsolete tips were removed.
-The stats penalty for having allies are increased to 10 from 5 for every ally you have.
-The rule that restricts the sole ...
1.12%
General
-New preview screen.
-A few obsolete tips were removed.
-The stats penalty for having allies are increased to 10 from 5 for every ally you have.
-The rule that restricts the sole ally of a faction to switch side was removed.
-The price/fee to switch side has been increased to 400 from 200.
-The cooldown for Alliance Loyalty, Sentinel Loyalty and Horde Loyalty has been increased to 7 minutes.
-The base amount of gold used to share between players at the start was increased to 8000 from 3200.
-Heroes EXP Gain Range has been increased from 1000 to 1200.
-The bug which caused units who died while capturing Spirits cannot capture again has been fixed.
-Players who have their faction eliminated is now no longer removed from the game. They can still opt to join another faction or stay neutral.
Terrain
-The Horde territory has its terrain remade (visual-only).
-The whole area that connects The Sentinel and The Alliance's western parts was cleared.
-The forkroad that connects The Sentinel Base and The South Sentinel area has been widened.
-All ramps that connects The Scourge Center Base with the lower parts have been widened.
-A stealth spot in the southern part of The Sentinel territory has been removed.
Units
-The amount of Creeps spawn for most Invader Barracks was reduced by 1.
-The amount of Creeps spawn for all Alliance, Horde and Sentinel Barracks/ Ancient of Wars was increased by 1.
-When the Scourge is defeated, the amount of creeps spawn for each faction is now doubled.
-Now units no longer spawn when their Barrack/Ancient of War/ Crypt has been destroyed.
-Archers, Riflemen, Trolls and Crypt Fiends have their bounty increased from 26-38 to 32-46.
-Fixed an issue that caused Horde creeps to move in a loop after The Sentinel is defeated.
-Fixed Pack Horse's price issue.
-A lot of units' path-finding logic has been improved.
Items
-Circlet of Nobility buying price has been increased to 80 from 50.
-Claw of Attack buying price has been reduced to 130 from 300.
-Scroll of Teleportation buying price has been reduced to 250 from 350.
-Fixed Staff of Destruction. It can now target hero units.
Heroes
-All heroes' base armor has been increased to 0 from -2.
Siren Ghostsong (Exorsister)
-True Sight detection ranged has been increased from 600/1500 to 900/1500.
Tyrande (Priestess of the Moon)
-Empowered Shot's damage increment has been increased from 10/20/30/50 to 30/40/50/70.
Sylvanas Windrunner (Elven Assassin)
-Concentration Agility Bonus has been increased from 5/10/15/25 to 6/12/18/30.
-Concentration Duration has been increased from 20 seconds to 30 seconds.
-Concentration Mana Cost has been increased from 50 to 75.
Gob Linci (Inventor)
-Catapult Attack Cooldown has been decreased from 7 seconds to 4 seconds.
-Catapult Attack Area of Effect has been increased from 150 to 200.
-Catapult Full Damage Area has been increased from 25 to 200.
Kodo (War Beast)
-Kodo Charge Damage at Level 2 Kodo's Will has been increased from 50/110/170/260 to 50/110/180/300.
-Fixed an issue that caused upgraded Kodo Charge to malfunction.
-Fixed some typos with Kodo's abilities.
Fictious Alegre (Alchemist)
-Healing Spray healing amount has been increased from 20/35/50/80 per wave to 40/55/70/100 per wave.
-Psychedelic Bomb damage has been increased from 20/30/40/50 per explosion to 20/35/50/70 per explosion.
Quezalcoatl (Naga Empress)
-Shock Damage has been increased from 50/80/110/150 to 80/120/160/200.
Gavinrad (Paladin)
-Hero Song Strength Bonus has been increased from 4/8/12/20 to 6/12/18/30.
-Grand Cross casting time has been reduced from 5 seconds to 3 seconds.
Jaina Proudmoore (Elementalist)
-Dawn of the End's amount of comets has been doubled.
-Arctic Wind's amount of ice shards has been tripled.
-Judgment damage has been increased from 20/40/70/120 per wave to 40/70/100/140.
-Fixed a bug that caused Dawn of the End's Slow Effect and Arctic Wind's Freezing Effect not applied on medium and big targets.
Malfurion (Forest Sage)
-Meteor Strike damage has been increased from 40/70/100/140 to 60/90/120/150.
-Meteor Strike area of effect has been increased from 200 to 300.
1.11% R2
General
-Fix a bug that causes the hero who does the first kill to receive 2 Skill Points instead of 1 (still remains from the last version).
Abilities
-Fixed Gavinrad's Grand Cross issue that made the ability malfunction.
1.11% R1
General
-Some code cleaning/corrections were done.
-Fix a bug that causes the hero who does the first kill to receive 2 Skill Points instead of 1.
Spirits
-The bug which allows non-hero units to capture spirits was fixed.
Abilities
-Fixed Rokhan's Requiem ability bug which made it malfunction.
-Fixed Rokhan's Hellish Presence bug which made it not affect all enemies of the user.
-Fixed Rokhan's Freezing Damnation bug which made it not affect all enemies of the user.
-Fixed Rokhan's Hellish Presence, Freezing Damnation and Healing Ward timer issue.
-Ragea, Blizzardia and Galea abilities level up using Skill Points now has Level Requirement Factor of 2.
1.11% Changelog
General
-Fixed a critical bug that makes last-hitting creeps not giving gold.
Abilities
-Fixed Quezalcoatl's Water Elemental's Mana Recover ability.
-Fixed Quezalcoatl's Shock performance issue.
-Added a stun effect to Rokhan's Freezing Damnation ability.
Heroes
-All Intelligence Heroes have their Initial Mana (without Intelligence Stat) reduced to 0.
Units
-Pack Horse Inventory size has been increased to 6 from 3.
-Pack Horse no longer wanders around.
-Pack Horse Movement Speed has been increased to 180 from 150.
-Fixed a bug that causes The Horde creeps to move in a loop.
Spirits
-Moved Spirits level 3 spawn area to more neutral areas.
Items
-Ring of Regeneration's Life Regen rate is reduced to 1 from 3.
-Ring of Mana's Mana Regen rate is changed from 1 to 10%.
-Pendant of Energy's Mana Regen rate is changed from 1 to 25%.
-Morgan's Spirit's Mana Regen rate is changed from 4 to 40%.
-Deep Ocean Ragnarok's Mana Regen rate is changed from 3 to 30%.
-Sobi Mask +0/+1/+2/+3's Mana Regen rate is changed from 0.5/0.7/1/1.3 to 10/15/20/25%.
1.1% R1 Changelog
General
-Fixed a critical bug that makes Player 9 to Player 12 not receive bounty gold upon killing.
1.1% Changelog
General
-Improved terrains, all bases have at least one more way in now.
-Last-hitting heroes will give the Killing Hero 1 Skill Point as the reward.
-Various tips have been added.
-Upon denying friendly units, a visually (!) mark is added.
Abilities
-All heroes gain an extra ability : Attribute Bonus.
-Attribute Bonus ability has 30 levels.
-Nemesis' Ruwach bug fixed.
-Jaina Proudmoore's Arctic Wind bug fixed.
Creeps
-Ivoross' Life regeneration rate has been reduced to 10 from 30.
-Guardians' Base Attack has been reduced to 80 from 100.
-Guardian Captain's Attack Speed has been reduced to 1.2 from 1.1.
-Guardian Captain's Armor has been increased to 15 from 10.
Spirits
-The first and second wave Spirits now spawn in more neutral areas, allowing at least 2 factions to be able to fairly compete for them.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- AoS (Dota-like)
- Author:
- yuushanderia 2
- Filename:
- Loyalty 1.12%.w3x
- Project Page:
- Loyalty
- Type:
- WarCraft 3 Map
- Size:
- 1.2 MB
- Tags:
- aos, custom, dota, dynamic, faction, loyalty, map, yuu
- Players:
- 8
- Teams:
- 5
- Dimensions:
- 160x160
- Playable Area:
- 148x148
- Favorites:
- 1
- Downloads (Total):
- 20
- Downloads (Daily):
- n/a
- Submitted By:
- yuushanderia 2
- Discovered On:
- Dec. 12, 2012
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Loyalty 1.12%
Loyalty 1.12%.w3x (1.2 MB)
- Released:
- Dec. 12, 2012
- Downloads:
- 20
- Direct Link:
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