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- WarCraft 3
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- Direct TD 1.9.3
About
In game are 4 game MODES:
-Maze TD
-Legion TD
-Hero defend
-Military attack
Change Log
[b][i][H1]1.9.3[/H1][/i][/b]
ADDED:
-[b]Wood[/b] tutorial
-[b]AI[/b] players
-[b]Worker's[/b] speed UPGRADE
-description for sent [b]Creeps[/b]
-[b]Aura[/b] towers for Maze ...
1.9.3
ADDED:
-Wood tutorial
-AI players
-Worker's speed UPGRADE
-description for sent Creeps
-Aura towers for Maze TD
-Tutorial cancel choice
-new Heroes´s spells with more UPGRADE levels
-BONUS per level (u get more HP and better attack)
-you can now better upgrade your FOOD quantity
FIXED BUGS:
-Legion TD units positions and moving
-allies
-showed Table
-sent creeps
-some units and creeps
-HEROES and their spells (Fenix, Flame strike, Mana burn, Wardens, Heals, Auras and others...)
CHANGED:
-some buildings positions
-KING now have stronger and working spells, more HP and more UPGRADES
-Boss now don't have that strong ARMOR
And some other bugs fixed and objects added...
1.9.2
ADDED:
-X5 mode
-new KING's spell
Some buildings position fixed
KING now become 1 level every creep level
Legion TD - autosummoning added
Legion TD now working well
Some units fixed
Income fixed
And some another fixed...
1.9.1
Some founded bugs removed:
-no money for killed Creeps
-number of Creeps showed in table
-not moving Creeps
Some map decoration added...
1.9.0
Military attack is now easier
Maze TD is now harder
X2 , X3 and X4 modes are now harder
Tutorial - added vote countdown , corrected mod names
Shops now have bigger buy distance
Workers - lumber cargo 3>2
Lumber Upgrade is now to 18. (total 20 lumber/worker)
Showed if someone leave game
WIN time shorted
Removed CREEPS Team
Shorted Arrows on map
Corrected - If someone leave, sent units are delivered
Corrected - Ilidan's demon form - no food cost
Moved KING's Upgrade to Upgrade house
Changed lumber cost:
-Draenej 400 > 350
-Kraken 800 > 700
-Goblin 1600 >1200
-Ashe 3200 > 2400
-Reviant 6400 > 4500
...and some bugs FIXED
1.8.2
Some units fixed.
New unit to send added.
If someone leave, sended units are delivered.
1.8.1
FIXED FOUND BUGS.
All modes fixed.
Military attack added.
Meta
- Map Style:
- Multiple
- Categories:
- Defense (Team)
- Author:
- Owner2229 3
- Filename:
- Direct TD 1.9.3.w3x
- Project Page:
- Direct TD
- Type:
- WarCraft 3 Map
- Size:
- 451.3 KB
- Overall Rating:
-
5 / 5 (1 votes, ranked #428) - Tags:
- cooperative, defense, hero, melee, tower
- Players:
- 6
- Teams:
- 2
- Dimensions:
- 64x128
- Playable Area:
- 60x122
- Favorites:
- 1
- Downloads (Total):
- 187
- Downloads (Daily):
- n/a
- Submitted By:
- Owner2229 3
- Discovered On:
- Dec. 26, 2011
Share Map
- JavaScript Widget:
-
Direct TD 1.9.3
Direct TD 1.9.3.w3x (451.3 KB)
- Released:
- Dec. 26, 2011
- Downloads:
- 187
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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User Comments
Support Nibbits by linking to us:
Direct TD 1.9.5 is almost done and ready for play.
Direct TD 1.9.5 is here and ready for play !
Today I started working on V 1.9.5 , I will start with fixing some bugs founded by Afis (he already fixed some of them). =)
93.99.63.xxx
NOW we have own Facebook page. =)
https://www.facebook.com/DirectTD
1.9.6 BETA 2 Changelog
ADDED:
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health UPGRADE for Military Attack
FIXED BUGS:
-Demon Hunter's transformation
-yellow and brown player's send units was attacking wrong site
-wrong table change for players who left the game
-triggers memory leak > much lesser lags
CHANGED:
-tutorial speed
-Military Attack units now have bigger armor
And some other bugs fixed and thinks changed...
Thanks to Fisa, he did a lot of work here.
1.9.6 (Beta 3) CHANGELOG
ADDED:
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health UPGRADE for Military Attack
-description for Dog Hero
-new towers for Maze TD
-new items for Hero Defend
FIXED BUGS:
-Demon Hunter's transformation
-yellow and brown player's send units was attacking wrong site
-wrong table change for players who left the game
-triggers memory leak > game lags eliminated
-Last Help stuck
-Boss was spawning 10x instead of 1x
-fixed some farms positions (some players had to fast lumber mining)
-Maze TD players was unable to sell their towers
-creeps stucking (1 new debugging trigger and "-debug" option)
CHANGED:
-tutorial speed
-Military Attack units now have bigger armour
-cost and power of Military Attack upgrade
-level required for Warden (Hero) ultimate spells
-basic HPs and Mana of some Heroes
-time to next level is now set by chosen X (X1=60, X2=55, X3=50, X4=45, X5=40, DUEL=30 sec.)
-level required for Military Attack upgrades to 5
-starting money and income
-BONUS per level removed
-all modes a bit more balanced
-AI-lesser damage, starting money and income, way of sending units
-cost of some items for Hero Defend
-King have now less HPs and weaker upgrades
-lesser livesteal for Heroes
-Bosses and some waves are now weaker
-wood tutorial is now faster
And some other bugs fixed and thinks changed...
Thanks to Fisa, he did a lot of work here.
DTD_Ideas
When are in map missing some players (3;4;5;6;9;10;11;12), aligned locations will be locked by wall
New aura increasing movement speed for send units
Message "Allies are under attack" disabled
New Mods:
-Castle Fight - buildings are sending units
-Deadly floor - unkillable killing floor, upgrades: Movementspeed, delay between strikes, strikes strong, size of "DF", number of striked units
-Legion Hero - u'll select spells for u'r hero and he will fight for you as legion unit
-Base Defense - Rocks are protecting killable Archers, both upgradable
Maze TD
-spell towers
-destroyable towers
-melee towers
-railgun towers: charging mana(reloading) up to number of bullets (10-20-30), then fire 1 shot per 1 mana
-spawn towers / castle fight
-sell tower (upgrade) 70%
-random shot tower (1-1000 DMG)
-Rocket Launcher - hight DMG (5-5), low attackspeed (5s), slow projectiles
-critical aura
Legion TD
-units upgrade (lvl 20+)
-Ice Builder - aura decreasing enemy's armour
-Mechanic Builder - aura increasing ally's HP regen
-Fire Builder - aura decreasing enemy's DMG (%)
-Unknown - aura increasing ally's attackspeed
Hero Defend
-Hobbit - 100% invisible (boss can see him), up to 100% critical chance, low attackspeed (5s)
Map version: 1867 wow! A bit much changes.
Known bugs:
-Maze Runner was count in number of remaining enemies
-wrong scale for Hero Picker and Military Attack house