- Nibbits
- WarCraft 3
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- Direct TD 1.9.0
About
In game are 4 game MODES:
-Maze TD
-Legion TD
-Hero defend
-Military attack
Change Log
[b]Military attack[/b] is now easier
[b]Maze TD[/b] is now harder
[b]X2[/b] , [b]X3[/b] and [b]X4[/b] modes are now harder
Tutorial - added vote [b]countdown[/b] , corrected mod ...
Military attack is now easier
Maze TD is now harder
X2 , X3 and X4 modes are now harder
Tutorial - added vote countdown , corrected mod names
Shops now have bigger buy distance
Workers - lumber cargo 3>2
Lumber Upgrade is now to 18. (total 20 lumber/worker)
Showed if someone leave game
WIN time shorted
Removed CREEPS Team
Shorted Arrows on map
Corrected - If someone leave, sent units are delivered
Corrected - Ilidan's demon form - no food cost
Moved KING's Upgrade to Upgrade house
Changed lumber cost:
-Draenej 400 > 350
-Kraken 800 > 700
-Goblin 1600 >1200
-Ashe 3200 > 2400
-Reviant 6400 > 4500
...and some bugs FIXED
Meta
- Map Style:
- Multiple
- Categories:
- Defense (Team)
- Author:
- Owner2229 3
- Filename:
- Direct TD 1.9.0.w3x
- Project Page:
- Direct TD
- Type:
- WarCraft 3 Map
- Size:
- 409.1 KB
- Overall Rating:
-
5 / 5 (1 votes, ranked #394) - Tags:
- cooperative, defense, hero, tower
- Players:
- 6
- Teams:
- 2
- Dimensions:
- 64x128
- Playable Area:
- 60x122
- Favorites:
- 1
- Downloads (Total):
- 76
- Downloads (Daily):
- n/a
- Submitted By:
- Owner2229 3
- Discovered On:
- June 29, 2011
Share Map
- JavaScript Widget:
-
Direct TD 1.9.0
Direct TD 1.9.0.w3x (409.1 KB)
- Released:
- June 29, 2011
- Downloads:
- 76
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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User Comments
Support Nibbits by linking to us:
Direct TD 1.9.5 is here and ready for play !
Today I started working on V 1.9.5 , I will start with fixing some bugs founded by Afis (he already fixed some of them). =)
93.99.63.xxx
NOW we have own Facebook page. =)
https://www.facebook.com/DirectTD
1.9.6 BETA 2 Changelog
ADDED:
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health UPGRADE for Military Attack
FIXED BUGS:
-Demon Hunter's transformation
-yellow and brown player's send units was attacking wrong site
-wrong table change for players who left the game
-triggers memory leak > much lesser lags
CHANGED:
-tutorial speed
-Military Attack units now have bigger armor
And some other bugs fixed and thinks changed...
Thanks to Fisa, he did a lot of work here.
1.9.6 (Beta 3) CHANGELOG
ADDED:
-New King's spell: Last Stand - automatic damage immune shield
-Duel mode (units are moving from ally to enemy king through gates in middle wall)
-Health UPGRADE for Military Attack
-description for Dog Hero
-new towers for Maze TD
-new items for Hero Defend
FIXED BUGS:
-Demon Hunter's transformation
-yellow and brown player's send units was attacking wrong site
-wrong table change for players who left the game
-triggers memory leak > game lags eliminated
-Last Help stuck
-Boss was spawning 10x instead of 1x
-fixed some farms positions (some players had to fast lumber mining)
-Maze TD players was unable to sell their towers
-creeps stucking (1 new debugging trigger and "-debug" option)
CHANGED:
-tutorial speed
-Military Attack units now have bigger armour
-cost and power of Military Attack upgrade
-level required for Warden (Hero) ultimate spells
-basic HPs and Mana of some Heroes
-time to next level is now set by chosen X (X1=60, X2=55, X3=50, X4=45, X5=40, DUEL=30 sec.)
-level required for Military Attack upgrades to 5
-starting money and income
-BONUS per level removed
-all modes a bit more balanced
-AI-lesser damage, starting money and income, way of sending units
-cost of some items for Hero Defend
-King have now less HPs and weaker upgrades
-lesser livesteal for Heroes
-Bosses and some waves are now weaker
-wood tutorial is now faster
And some other bugs fixed and thinks changed...
Thanks to Fisa, he did a lot of work here.
DTD_Ideas
When are in map missing some players (3;4;5;6;9;10;11;12), aligned locations will be locked by wall
New aura increasing movement speed for send units
Message "Allies are under attack" disabled
New Mods:
-Castle Fight - buildings are sending units
-Deadly floor - unkillable killing floor, upgrades: Movementspeed, delay between strikes, strikes strong, size of "DF", number of striked units
-Legion Hero - u'll select spells for u'r hero and he will fight for you as legion unit
-Base Defense - Rocks are protecting killable Archers, both upgradable
Maze TD
-spell towers
-destroyable towers
-melee towers
-railgun towers: charging mana(reloading) up to number of bullets (10-20-30), then fire 1 shot per 1 mana
-spawn towers / castle fight
-sell tower (upgrade) 70%
-random shot tower (1-1000 DMG)
-Rocket Launcher - hight DMG (5-5), low attackspeed (5s), slow projectiles
-critical aura
Legion TD
-units upgrade (lvl 20+)
-Ice Builder - aura decreasing enemy's armour
-Mechanic Builder - aura increasing ally's HP regen
-Fire Builder - aura decreasing enemy's DMG (%)
-Unknown - aura increasing ally's attackspeed
Hero Defend
-Hobbit - 100% invisible (boss can see him), up to 100% critical chance, low attackspeed (5s)
Map version: 1867 wow! A bit much changes.
Known bugs:
-Maze Runner was count in number of remaining enemies
-wrong scale for Hero Picker and Military Attack house