ST's War TD 1.00e


Rank 645 out of 61,549 in WarCraft 3
This map is part of the ST's War TD project.
A newer version of this map, ST's War TD 1.3, is available.

User Comments

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  • In response to ST's War TD 1.00e

    Make more races and towers!

    Anonymous
    75.45.80.xxx
    avatar
  • In response to ST's War TD 1.00e

    Good single player mode, but you should change the way you pick your builder. You changed a lot of images, like the buy lumber 'n stuff, and I think it was better before. Also, the shrub-tree things need to be fixed, they should upgraded into different things.

    Anonymous
    75.45.80.xxx
    avatar
  • In response to ST's War TD 1.00e

    Oh I mean like AI. TD AI woot. It builds random mazes haha. No thats not my main point anyway.

    Have you decided on putting the spawns building as an icon???

    Lieutenant
    avatar
  • Project Contributor In response to ST's War TD 1.00e

    There is in fact a single player mode, unless you mean solo mode with lives.

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • In response to ST's War TD 1.00e

    Did you want to make the send building a hero icon or another builder icon? The building is so far away, unlike Legion it sits so close. If you had the icon you could quickly send without ever having to click on the building and there for could remain on your towers.

    I would like to see a one player mode somehow.

    Lieutenant
    avatar
  • Project Contributor In response to ST's War TD 1.00e

    Clan ORPG ForumsCurrently I'm doing a large balance revision, as of posting I've finished T1 towers and their upgrades.

    ---As such I'll need beta testers in the near future for it.

    So what would you guys like to see happen in "Patch 1: Balance"
    (Patch 1 will be Version 1.10)

    The major focus is balance of course, but feel free to suggest other things.

    Any feedback appreciated =)

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • Project Contributor In response to ST's War TD 1.00e

    Oh okay thanks! Well singleplayer of course isn't the true intention of the gam, it's more of just an oppurtunity to test out towers strategy, etc.

    For example, if you could actually send creeps In single player mode, you would easily win very quckly because the only defenses either side would have is the computer's tower.

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • In response to ST's War TD 1.00e

    I never said that your map isn't good, just the illusion of me saying that. This map is actually pretty good. I really like the concept of no lives, but that you have to keep upgrading the tower near the townhall for extra help. I don't like how when, in single-player the monsters you buy don't ever appear, you just get the income.

    Private
    avatar
  • Project Contributor In response to ST's War TD 1.00e

    If it isn't very good, then say why. And why wouldnt I rate myself perfect? That's like saying the governor wouldn't vote for himself in an election!

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
  • In response to ST's War TD 1.00e

    Don't you find it funny when the map creator rates their own map perfectly and it isn't very good?

    Private
    avatar
  • In response to ST's War TD 1.00e

    I am working on that, takes a while though. =]

    MT Team member
    avatar
    Battle.net
    Name:
    mecatronic
    Realm:
    Azeroth (U.S. East)
  • Project Contributor In response to ST's War TD 1.00e

    So, anyone care to review/comment on the latest version? =D

    I haz custom title
    avatar
    Battle.net
    Name:
    Shadow_Templar
    Realm:
    Lordaeron (U.S. West)
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