Lazerus TD 4.3


Rank 674 out of 61,550 in WarCraft 3
This map is part of the Lazerus TD 6.0b project.
A newer version of this map, Lazerus TD 6.0b, is available.

User Comments

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  • In response to Lazerus TD 5.0

    Does anyone have a replay of this map that could show me a good way to set up my maze? I'm kinda new to tower defense maps and mazing isn't my strong suit.

    Private
    avatar
  • In response to Lazerus TD 5.0

    Yay me and 2 others beat it today. But we had 2 leavers who gave us all of their gold, so it made it easier on us. Also, I only leaked one (on level 5) all game. I also agree that units should be 3, but I also agree to get some nicer spells =P

    For my maze I just do something along the lines of this:
    ________
    / \ \
    / / / / /
    / / / / /
    / / / / /
    / / / / /
    / / / / /
    / / / / /
    / / / / /
    __/___/ /

    It doesn't turn out exactly like that in game, but thats what I do. I also see a lot of people do the swirly spiral maze thing

    |Enter
    |
    v
    ____________________________
    | | ________________________ |
    | | | _____________________ | |
    | | | | | | | | | | |
    | | |____|___|___|___|___| | | |
    | |________________________| | |
    |_____________________________| |

    |
    Exit |
    v

    Lets hope those turn out in the actual post lol!

    Edit: Nope, =( looks like nibbits doesn't like spaces there for no reason, but I don't want to delete my hard work, so I will just leave it there =P.

    Lieutenant
    avatar
    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • Project Contributor In response to Lazerus TD 5.0

    Nice mb53!
    What difficulty was it on?
    I left "leaver gold" in as a bonus for not being a quitter.

    Also made a replay for maze examples.

    Lieutenant
    avatar
  • In response to Lazerus TD 5.0

    It was only easy, but we had like 3 chaos towers and almost all upgraded normal ones, so I think that could take on maybe up to hard.

    Lieutenant
    avatar
    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • In response to Lazerus TD 5.0

    Ok, beat normal today to, and picked up a few notes. I think that Ice Scepter is over powered early game, maybe make it cost like 75 more lumber or so, skulls should give 30 lumber, 20 is really low, move builder bolt down by the build icon maybe, to make it easier to notice (I only found it this game lol), make it so that chaos tower needs aa level 4, since at about the time you can get chaos tower, you need it lvl 4 for the air. Also maybe a little more time (I only need like 10 seconds more) to build.

    Edit: Also maybe make an exception for the 7 level rule for air, and have the last level have air also, so that people don't just downgrade aa for money and use it on other towers. Or make it so you only get like 25% per downgrade for aa tower.

    Last thing: I feel that spells with a lot of levels (Frost Nova etc.) are too under powered at the beginning. I mean really, only 30 damage!?

    Lieutenant
    avatar
    Battle.net
    Name:
    mb53
    Realm:
    Lordaeron (U.S. West)
  • Project Contributor In response to Lazerus TD 5.0

    5.1 will contain;
    -Ice Scepter: will cost 375 instead of 300.
    -Skulls will give 30 lumber.
    -Beginning Build Time: Easy mode will gain 15 seconds and Hard will have 15 seconds less time.
    -More info: Hero info at the start.

    @ mb53:
    Ahh you have noticed the timing involved with the chaos tower.
    If you can get the Chaos Tower you don't need the lvl 4 aa.
    "Think of one tower that I could make have less requirement(if any tower could have a lower req to help get the chaos tower sooner, if a person knew how), but it has to be an important tower, replaceable by the new tower" bla bla balance. The AA tower.

    I like it when people delve into a concept instead of just glitch/fix testing.

    Edit:There is an Air Noob at the very end of round 39 worth 200g so don't dg your AA!

    Lieutenant
    avatar
  • In response to Lazerus TD 4.3

    Ooh. Cool! And nice golem in your profile picture. What is it?

    Registered User
    avatar
  • Project Contributor In response to Lazerus TD 5.0

    look up^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    -Banking System, with a real floating Bank that can do transactions so you don't have to type if you don't want to (keeping your money business to your self). Bank gives 5% every round.

    -Item Recipes, secret combinations, up to 21 new items. They are secret because the items sell for 100%. Every time you combine 2 items it takes the attributes of those two items and adds a little to each one. Azure Sword (+10dam) combined with a Skull Helm (+5arm) = Skull Sword (+12dam and +6arm).

    -3 new towers, Multi-Shot, Rapidfire, Skull Cannon. This new bread of Uber Tower can only be built with prerequisite levels of certain towers. The Chaos tower needs level three of all of these towers.

    -No lives, No modes, No red benefits. Old School 3.0 status. All dash commands will be for every one.
    Example: -help player can be done by any player.

    -Handicap System. If you have 0 leaks your minion spawn in hard mode (+2 armor). If you leak 1 then your in Normal mode (normal armor 100% HP). Then every 10 leaks you get 5% off your spawns health points.
    50 leaks = 75% HP.

    -A vote to stop player system. Won't kick them just stops their spawn and they get to keep their hero. They will also get a practice builder for their spawn.
    You can stop yourself at any time by typing -stop me.

    That is basically the bulk of the changes.

    @GolemCommander: Oh you like that. I made him. He is my K.A.O.S Golem. Let me know if you want the skin.

    @Zck113: Oh sorry bro. I just switched the bot to FULL HOUSE and started hosting on Europe. Games are filling fast now. As for a clan, I used to have a Lazerus Maps Guild (LMG) Clan for a while but I got busy with work. If you are interested in being a Shammy let me know I could round up 20 ppl to join now that I am locked down in my job.

    Lieutenant
    avatar
  • Project Contributor In response to Lazerus TD 5.0

    I am working on a new ver, wait I HAVE been working on it. I am soon to release, and I will post a detailed change log but here are some changes I made so far...

    -Newer better easier to read Multi-Board and tool-tips for all the stuff, items, towers show damage and cost for every up-grade...

    -10 more rounds with every round having a minion with an ability, making it really freaking hard to beat.

    -1 more secret hero, Tigerian Slicer. Sorry, (would have added 12 heroes but I can't find enough spells worthy of giving to them) let me know if you have any non-leaking, non-outlandish or map destroying/cooler then any spell ever made, USABLE spells.

    Lieutenant
    avatar
  • Project Contributor In response to Lazerus TD 6.0b

    Well I guess there is some glitch where a boss comes out and kills all the heroes, I have never seen the bug and cannot reproduce it. Thought I fixed it from 5.0 to 6.0 and 6.0 to 6.0b but I guess not. Until I find it please wait for 6.0c. Works fine 1 player, and I believe it has something to do with a lagger during the open cinematic.

    Lieutenant
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  • In response to Lazerus TD 6.0b

    can some of you put up recipe for combining items.

    Anonymous
    68.147.22.xxx
    avatar
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