At this time I have a very buisy life work has taken over and my spare time to finish the map has become very limited, the map has allot to be done and I do wish I could finish it. But as I said when i get some time back I may go back and add on to the map..
Sorry to say but as of this date I will be discontinuing Demons Hero Siege, I was surprised by the maps great reviews and I am doing this under great remorse. The project may be picked up again in the future.
Hey Phtes, don't release new versions so soon unless you have a huge bug or something like that to fix.
If you keep releasing versions like this players might get lost which version is the last one, and most of them don't even bother to come here and check.
Also, your new version will have more impact if you hold more changes for one version only.
LoL yet again just some updates in order to keep the change log going.
>>>Heroes<<<
..You guessed it..
-New Hero - Dryad
--The dryad is a support intelligence hero that poisons enemies with every attack, and can dispel any harmful magic effects on friendly or dispel helpful effects on enemies. The dryads ultimate calls upon the roots of the earth to stop all units around her in there tracks.
>>>Items<<<
-Mana Potions have made there appearance at the Supplies shop for those intelligence heroes we all love.
-New Ultimate Item - Blade of a thousand flames -Requires Soul Render 7 Titanium Sword
-Staff of Insight - increases all nearby units Mana Regen and grants the hero 20 intelligence.
-Flare Gun - The mortar team has brought its technology to the battlefield and flare guns are now available for purchase at the supply shop, note these only affect fog of war mode.
Once again heres another small update since map isnt ready yet..But for a good reason! This will be the biggest update to the map since it came out.... >>>Heroes<<<
-New Hero - Mortar Team
--The mortar team is a long ranged hero that can deal devastating damage to enemy units, capable of firing napalm shells to ignite the ground, or even flak shots for AOE damage, all will fear the sight of the mortar when he launches "The Big One".
-The potions are tired of hanging around up to so they have moved to the upgrades building fittingly renamed "Support Building".
-New shop has been added, Jewelry, this shop now contains the pendants and newly created ring items.
-Many new items have been added that modify attributes for heroes, also new legendary item. >>>Heroes<<<
-New Hero - Shaman --The shaman is a support strength based hero that can blood lust friendly units, lightning shield them, or hex enemy units/heroes in order to turn the tide of battle, the shamans ultimate calls upon a devastating earthquake sending a ripple though the earth.
-The paladins base damage has been reduced and hes been changed to an intelligence hero.
(Note more heroes will be added soon, lacking ideas atm).
>>>Waves<<<
-The unique waves have been edited now certain waves will start using effects such as faerie fire, mana burn, etc.
-All bosses have been increased in difficulty.
>>Other<<<
-Currently working on making the terrain more eye catching.
-Fixed minor bugs with bounty not showing reward text.
-Fixed various memory leaks.
-Aura mode has been temporarily removed until the Warcraft lock up it causes is fixed.
yes, i agreed with u
Worst Hero Siege EVER!!! Not many heroes, unoriginal hero spells, terrible amount of items, ugly terrain A-N-D... repetitive creeps!
75.45.86.xxx
AWESOME NEWS! I had to system restore to like 3 months back and have lost all unprotected version of the map, so now it truly is a lost project. :'(
very very good love to play it when its full
At this time I have a very buisy life work has taken over and my spare time to finish the map has become very limited, the map has allot to be done and I do wish I could finish it. But as I said when i get some time back I may go back and add on to the map..
Please pick it up again after your ORPG, even if you do think that it is crap (which it isn't)
Where did that come from?
What happened to make you quit your project?
Sorry to say but as of this date I will be discontinuing Demons Hero Siege, I was surprised by the maps great reviews and I am doing this under great remorse. The project may be picked up again in the future.
I agree the ring costs will be raised to 6k gold each in v.09
Overall improvement on everything, terrain, heroes, items, etc. I think that some of the new items needs more balancing though.
I guess i can post one later today lol
Have you ever thought of posting your change log here?
Well, there's a topic about it here: http://www.nibbits.com/wc3/forums/12/view/322/to-all-map-authors
Actually there was a bug causing .07 to crash so either way this one was needed
Hey Phtes, don't release new versions so soon unless you have a huge bug or something like that to fix.
If you keep releasing versions like this players might get lost which version is the last one, and most of them don't even bother to come here and check.
Also, your new version will have more impact if you hold more changes for one version only.
Currently Testing v.08b so should be up soon
Oops its not 7 soul renders its Soul render AND Titanium Blade
LoL yet again just some updates in order to keep the change log going.
>>>Heroes<<<
..You guessed it..
-New Hero - Dryad
--The dryad is a support intelligence hero that poisons enemies with every attack, and can dispel any harmful magic effects on friendly or dispel helpful effects on enemies. The dryads ultimate calls upon the roots of the earth to stop all units around her in there tracks.
>>>Items<<<
-Mana Potions have made there appearance at the Supplies shop for those intelligence heroes we all love.
-New Ultimate Item
- Blade of a thousand flames
-Requires Soul Render 7 Titanium Sword
-Staff of Insight - increases all nearby units Mana Regen and grants the hero 20 intelligence.
-Flare Gun - The mortar team has brought its technology to the battlefield and flare guns are now available for purchase at the supply shop, note these only affect fog of war mode.
Once again heres another small update since map isnt ready yet..But for a good reason! This will be the biggest update to the map since it came out....
>>>Heroes<<<
-New Hero - Mortar Team
--The mortar team is a long ranged hero that can deal devastating damage to enemy units, capable of firing napalm shells to ignite the ground, or even flak shots for AOE damage, all will fear the sight of the mortar when he launches "The Big One".
All nice additions, I am glad that you are actively adding.
More heroes and items, it will be nice :3
Man I go to sleep and you entice me with all these sweet new features, bah!
Preview of upcoming features.
>>>Items<<<
-The potions are tired of hanging around up to so they have moved to the upgrades building fittingly renamed "Support Building".
-New shop has been added, Jewelry, this shop now contains the pendants and newly created ring items.
-Many new items have been added that modify attributes for heroes, also new legendary item.
>>>Heroes<<<
-New Hero - Shaman
--The shaman is a support strength based hero that can blood lust friendly units, lightning shield them, or hex enemy units/heroes in order to turn the tide of battle, the shamans ultimate calls upon a devastating earthquake sending a ripple though the earth.
-The paladins base damage has been reduced and hes been changed to an intelligence hero.
(Note more heroes will be added soon, lacking ideas atm).
>>>Waves<<<
-The unique waves have been edited now certain waves will start using effects such as faerie fire, mana burn, etc.
-All bosses have been increased in difficulty.
>>Other<<<
-Currently working on making the terrain more eye catching.
-Fixed minor bugs with bounty not showing reward text.
-Fixed various memory leaks.
-Aura mode has been temporarily removed until the Warcraft lock up it causes is fixed.
Just a quick update.. Editor is working again and I have a few new heroes being finished up tonight.. so v.08b possible..Woot
Lol no, in v.08 potions have moved on down lol
Is there any reason to keep the potion shop unreacheable?