An advanced verison of Medieval Tactics. Features include: •A relatively small food cap, keeping armies small and war tactics important •Units die quickly, allowing more quick battles •Each unit can level up, making microing very important •Upgrades that apply to certain classes, or stat type units. •A four way "box" of strengths and weaknesses (i.e. 1>2>3>4>1) •Units die permanently •Class specific purchasable items •New abilities gained as units level up -created by SilveredSpirit