Second part of the adventurers, first part starts with faceless void
so now we want to do a channeling spell with aoe frost nova around... so use starfall as your base ability :)
we also need 3 triggers here, a frostdum unit..
heres how u create frostdum.. copy paste a lotus, set its model file to none, attack enabled to none, maximum and minimum flying height to 0 add a frost nova ability
Now you need to change frost nova to unit ability, no manacost, targets allowed is self, ground, debris, organic, enemy, air... thats how it is done ;)
Trigger1 event:unit starts the effect of an ability condition: ability casted = freezing field
action: set fcaster = Casting Unit Turn on Trigger2
Trigger2 event:every 0.1 second of the game Condition: action: create 1 frostdum at poisition of fcaster offset by random (100-400) distance in random angle order unit to do frost nova to itself add generic timer of 0.5 seconds to last created unit
Trigger3 event: a unit finishes casting an ability condition:ability casted is Freezing Field action: turn off Trigger3
create 1 frostdum at poisition of fcaster offset by random (100-400) distance in random angle
For anyone intending to use this, make sure you read up on leaks, as this single line leaks twice (once for the casting unit pos. and second for pos. of the random point).
Second part of the adventurers, first part starts with faceless void
so now we want to do a channeling spell with aoe frost nova around... so use starfall as your base ability :)
we also need 3 triggers here, a frostdum unit..
heres how u create frostdum..
copy paste a lotus, set its model file to none, attack enabled to none, maximum and minimum flying height to 0
add a frost nova ability
Now you need to change frost nova to unit ability, no manacost, targets allowed is self, ground, debris, organic, enemy, air... thats how it is done ;)
Trigger1
event:unit starts the effect of an ability
condition: ability casted = freezing field
action:
set fcaster = Casting Unit
Turn on Trigger2
Trigger2
event:every 0.1 second of the game
Condition:
action:
create 1 frostdum at poisition of fcaster offset by random (100-400) distance in random angle
order unit to do frost nova to itself
add generic timer of 0.5 seconds to last created unit
Trigger3
event: a unit finishes casting an ability
condition:ability casted is Freezing Field
action:
turn off Trigger3
Part 2 enjoy!
yess these is a quiet ncie tutorings
=) AHAHA Hope you learned some
For anyone intending to use this, make sure you read up on leaks, as this single line leaks twice (once for the casting unit pos. and second for pos. of the random point).
yes please. else you are gonna have lots of troubles if your map is played for extended periods of time or by a big amount of players
Ok i am having issues immatating this. What "SPECIFIC" Ai Script do i need to put inorder to allow my dummies to self-cast nova?
68.146.119.xxx
None , you make them cast nova with the trigger.