one of the simplest trigger spell that test your logic
Only one trigger and a unit called rav with impale ability, no manacost
Tirgger1 Event:unit starts the effect of an ability condition: ability being cast is Ravage action: set rcaster = Casting Unit for loop A from 1 to 10 create 1 rav at position of casting unit add generic timer to lastcreated unit of 1 second issue last created unit to cast impale on poisition of rcaster offset by 300 distance and 36 x loopA angle
pretty simple isnt it? just need the logic in there... So generically this ability is nearly same as poison nova, next will be poison nova! but it will be on adventure 5 ;P
Your trigger is missing key points to ravage, first off they use variables to store ravages location, your will only do it in 1 area, example Set real = 8.00 Set caster = casting unit Set casLoc = position of casting unit, now you got the for loop right, sorta Issue last crated unit to impale casloc offset by 300 towards real degrees set real = real x 8.00
Now of course you can do calls and make the trigger leakless since everything is stored in variables and now the loop will properly rotate
one of the simplest trigger spell that test your logic
Only one trigger and a unit called rav with impale ability, no manacost
Tirgger1
Event:unit starts the effect of an ability
condition: ability being cast is Ravage
action:
set rcaster = Casting Unit
for loop A from 1 to 10
create 1 rav at position of casting unit
add generic timer to lastcreated unit of 1 second
issue last created unit to cast impale on poisition of rcaster offset by 300 distance and 36 x loopA angle
pretty simple isnt it? just need the logic in there...
So generically this ability is nearly same as poison nova, next will be poison nova! but it will be on adventure 5 ;P
Adventure 4 pretty simple to do! ;) try it out!
Your trigger is missing key points to ravage, first off they use variables to store ravages location, your will only do it in 1 area, example
Set real = 8.00
Set caster = casting unit
Set casLoc = position of casting unit, now you got the for loop right, sorta
Issue last crated unit to impale casloc offset by 300 towards real degrees
set real = real x 8.00
Now of course you can do calls and make the trigger leakless since everything is stored in variables and now the loop will properly rotate
Why is the real multiplied?Shouldnt you add 8.00 instead of multiply?