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Second part of the adventurers, first part starts with faceless void
so now we want to do a channeling spell with aoe frost nova around... so use starfall as your base ability :)
we also need 3 triggers here, a frostdum unit..
heres how u create frostdum.. copy paste a lotus, set its model file to none, attack enabled to none, maximum and minimum flying height to 0 add a frost nova ability
Now you need to change frost nova to unit ability, no manacost, targets allowed is self, ground, debris, organic, enemy, air... thats how it is done ;)
Trigger1 event:unit starts the effect of an ability condition: ability casted = freezing field
action: set fcaster = Casting Unit Turn on Trigger2
Trigger2 event:every 0.1 second of the game Condition: action: create 1 frostdum at poisition of fcaster offset by random (100-400) distance in random angle order unit to do frost nova to itself add generic timer of 0.5 seconds to last created unit
Trigger3 event: a unit finishes casting an ability condition:ability casted is Freezing Field action: turn off Trigger3
Second part of the adventurers, first part starts with faceless void
so now we want to do a channeling spell with aoe frost nova around... so use starfall as your base ability :)
we also need 3 triggers here, a frostdum unit..
heres how u create frostdum..
copy paste a lotus, set its model file to none, attack enabled to none, maximum and minimum flying height to 0
add a frost nova ability
Now you need to change frost nova to unit ability, no manacost, targets allowed is self, ground, debris, organic, enemy, air... thats how it is done ;)
Trigger1
event:unit starts the effect of an ability
condition: ability casted = freezing field
action:
set fcaster = Casting Unit
Turn on Trigger2
Trigger2
event:every 0.1 second of the game
Condition:
action:
create 1 frostdum at poisition of fcaster offset by random (100-400) distance in random angle
order unit to do frost nova to itself
add generic timer of 0.5 seconds to last created unit
Trigger3
event: a unit finishes casting an ability
condition:ability casted is Freezing Field
action:
turn off Trigger3