• How could I do trigger that would destroy/drop item if u pick 2 of the same type.

    Registered User
    avatar
  • Prevent Multiple Items
    Events
    Unit - A unit Acquires an item
    Conditions
    Or - Any (Conditions) are true
    Conditions
    (Item-type of (Item being manipulated)) Equal to Short Sword
    Actions
    For each (Integer A) from 1 to 6, do (If (((Item-type of (Item carried by (Hero manipulating item) in slot (Integer A))) Equal to Short Sword) and ((Item carried by (Hero manipulating item) in slot (Integer A)) Not equal to (Item being manipulated))) then do (Item - Remove (Item being manipulated)) else do (Do nothing)

    etc. you get the idea. Feel free to ask any related questions here.

    Anonymous
    10.4.102.xxx
    avatar

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