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2
Posts from Datatap
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Starcraft II Map editor
Datatap:
Modeling own characters might be a stretch but along those lines is a possibility.
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The picture of army do not move
Datatap:
oh. Lawl. xD Yea Fraps works wonders for recording videos.
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Starcraft II Map editor
Datatap:
You can modify pretty much everything anymore. xD Check out some youtube vids. The one blizzard released themselves shows an Ultralisk with Spin...
Top Down Fighters by Guss
Datatap:
I read over your triggers for both this map and the previous one. You manage to amazing me both times. xD I bow to you. ;3 I enjoy these quite...
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Terran Reapers
Datatap:
Reapers are expensive, unless you completely destroy their mineral line it may not be worth it. So far what few times Ive used a reaper rush in the...
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raise cliff?
Datatap:
Not sure of any REAL fix to this. BUT when it does that to me I just use the terrain brush and go over the walls with whatever terrain I wanted. (G...
Lost Temple
Datatap:
An all time favorite of mine.
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The picture of army do not move
Datatap:
I don't quite understand what your saying. But one of your issues might be just lag O_o Thats a sh*t ton of battlecruisers.
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Zoom Zoom Zoom (Site Updates)
Datatap:
How is that possible?! :O Nibbits is already amazing.
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How too run coustom maps?
Datatap:
"C:\Users\<USERNAME>\Documents\StarCraft II Beta\Maps\" Is there it should be place yea. Then should just have to open them via the editor.
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Mile High
Datatap:
Visually, this looks awesome. Great job on the details.
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End of beta phase
Datatap:
Glad the editor will still be here. Seems like I spend more time messing around on that then playing on B.net
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Patch 13 is OUT. this last one :)
Datatap:
Odd changes in this patch, but interesting.
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Placing refineries on geysers in editor
Datatap:
You should be fine with just placing a refinery. No Geyser needed in the editor. Placing the actual build is the same as placing the geyser + th...
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Why do you make maps?
Datatap:
I am a creative person at heart. If given wood, I'd probably build something. xD I love creating things. :3
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Stupid Bunkers D<
Datatap:
Yep that worked like a charm. Thank ya sir. :3
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Stupid Bunkers D<
Datatap:
Hmm that makes more sense...xD
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In conditions.
Datatap:
Sadly I lack any background with that. But thanks to you, I know a little more!
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SC2 MOUSE Pointer/Cursor/Arrow
Datatap:
Lawl. Thanks. Dunno if Ill use em but might use em for web design. :3
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In conditions.
Datatap:
Alrighty so I know all the other stupid little things. You have "Triggering unit ==" and greater then or equal, etc etc. What the heck does t...
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Few questions regarding some triggers and such
Datatap:
Yea different wording does change the effects quite drastically sometimes. The "Triggering Unit" one ended up working for me.
Space Pirate Defense
Datatap:
Honestly, I love it. xD I have tried producing something similiar to this since the editor came out. I fail :\ lol But seriously this is amazi...
Avalon, The Holy Land: Prologue
Datatap:
Great map idea. Came out awesome. Really enjoyed the introduction to it.
EXT. defence evolution v.0.7a
Datatap:
Seems good so far. Wouldn't mind seeing it a little further down the line of development. Beautiful job on overall environment. Thats where ...
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Few questions regarding some triggers and such
Datatap:
Just updating. Messed around with the issue order trigger. Ending up working after all. Just a lot of stupid wording. "Order (Triggering U...
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